dragon9452 / project-nevada

Automatically exported from code.google.com/p/project-nevada
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Q35 disappears when added to a container #57

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Sigh... forgot to remove a condition from a script.

PNxCWeapNVPlasmaRifleUniqueScript:
-"if PNxCEnableWeaponCharge == 0 || owner != player"
+"if PNxCEnableWeaponCharge == 0"

It's recoverable by deactivating Weapon Charging (which will give the old 
weapon back), then activating it again.

Original issue reported on code.google.com by schlangs...@gmail.com on 20 Jul 2011 at 8:40

GoogleCodeExporter commented 8 years ago

Original comment by schlangs...@gmail.com on 7 Aug 2011 at 11:02