dragon9452 / project-nevada

Automatically exported from code.google.com/p/project-nevada
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Heat Vision "corpse cool down" effect plays in normal vision. #9

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Kill an enemy with heat vision active
2. Switch to normal vision

What is the expected output? What do you see instead?
The corpse will glow yellow as if in heat vision mode, and play the "cool down" 
color change.

What version of the product are you using? On what operating system?
R443

Please provide any additional information below.
Another minor visual bug, after the color change has played out the corpse 
returns to normal. This doesn't happen everytime, but is not rare either.

Original issue reported on code.google.com by ToJK...@gmail.com on 17 Jan 2011 at 1:47

GoogleCodeExporter commented 8 years ago
May or may not be related, but sometimes after a kill i'm unable to switch 
vision modes, at all. When that happens bodies stay lighted up as if they were 
alive. Haven't yet figured out how to reliably reproduce that issue.

Original comment by ToJK...@gmail.com on 17 Jan 2011 at 11:32

GoogleCodeExporter commented 8 years ago
Alright, I'll see if I can do something about that.

About the first comment, it's best to file that as a separate bug. It sounds as 
if the script crashed after some illegal call, so that's a more serious issue.

Original comment by schlangs...@gmail.com on 17 Jan 2011 at 12:57

GoogleCodeExporter commented 8 years ago

Original comment by schlangs...@gmail.com on 17 Jan 2011 at 12:57

GoogleCodeExporter commented 8 years ago
Should be fixed in r476.

Original comment by schlangs...@gmail.com on 20 Jan 2011 at 8:58

GoogleCodeExporter commented 8 years ago
Seems to be fixed now.

Original comment by ToJK...@gmail.com on 21 Jan 2011 at 12:55

GoogleCodeExporter commented 8 years ago

Original comment by schlangs...@gmail.com on 21 Jan 2011 at 1:17

GoogleCodeExporter commented 8 years ago

Original comment by schlangs...@gmail.com on 21 Jan 2011 at 1:18