Closed SuessesHasi closed 1 month ago
This is fixed or should be on current SRM versions. What is your version?
I am on the road 2.4.27
Do you per chance have a lot of controller templates? In steam that is
Maybe I have used a few templates in Steam, yes.
Could you go to one of the parsers and hit fetch controller templates and see if that also crashes SRM?
Adding images should no longer be blocking renderer process in recent SRM versions, the only thing I haven't made totally asynchronous is the controller template fetching. But if you want to test if it's the images, you could also disable sgdb as an image provider in the parser and see if it freezes just trying to add shortcuts without artwork.
Can you Tell me exctly what to do and where? Thanks
In SRM, I went to Settings, disabled SGDB, still freezes when hitting „Save to Steam“.
Prerequisite Steps
What distro are you running?
SteamOS
Which SteamOS Branch are you using?
Stable
What happened?
A bug happened!
I updated to new EmuDeck Version and all was Messer up. I have EmuDeck and my Roms on SD. I installed Hotfix, reset installation, updated SRM and all emulators, however always the same issue: I can parse my Switch games, but when I Hit „Save to Steam“ SRM freezes. Waited for up to 1 Hour.
Dont want to uninstall und reinstall as I would lose Yuzu.
No log is visible as SRM freezes and needs hard reset.
Any help or is EmuDeck dead?
Relevant log output
No response