Closed GoogleCodeExporter closed 9 years ago
This has been verified in version 1.19. Note that the fix is a patch, as it
simply works around the bug by detecting when it has occurred, and
re-initializing the game screen after it happens instead of fixing the flaw
itself. Refer to function synchronizeBubbleManager() in FrozenGame.java for
more information.
Although the underlying bug has not been fixed, synchronizeBubbleManager() is
still valuable in that other sprite issues are patched as well, so this
function should probably remain even if all identified bugs are fixed.
Original comment by forter...@gmail.com
on 25 Jul 2013 at 9:22
Original issue reported on code.google.com by
forter...@gmail.com
on 9 Jul 2013 at 8:11