dragsystem / frozenbubbleplus

Automatically exported from code.google.com/p/frozenbubbleplus
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During network multiplayer using Rotate then Shoot targeting, remote player actions aren't performed #65

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Need to check everwhere the targeting mode is checked for compatibility issues.

Original issue reported on code.google.com by forter...@gmail.com on 18 May 2014 at 2:14

GoogleCodeExporter commented 9 years ago
This bug is present as of 2.4 and later.

Original comment by forter...@gmail.com on 18 May 2014 at 2:14

GoogleCodeExporter commented 9 years ago
Bug is related to ats flag checking in the play() function in FrozenGame.java.

Original comment by forter...@gmail.com on 18 May 2014 at 2:26

GoogleCodeExporter commented 9 years ago
Fixed in 2.6.

Original comment by forter...@gmail.com on 18 May 2014 at 1:25