Closed drbeco closed 8 years ago
PRINT "HUNT THE WUMPUS"
PRINT "HA HA HA - YOU LOSE!"
PRINT "HEE HEE HEE - THE WUMPUS'LL GETCHA NEXT TIME!!"
PRINT " WUMPUS- 'I SMELL A WUMPUS'"
PRINT " BAT - 'BATS NEARBY'"
PRINT " PIT - 'I FEEL A DRAFT'"
PRINT "YOU ARE IN ROOM "L(1)
PRINT "SHOOT OR MOVE (S-M)"
PRINT "NO. OF ROOMS(1-5)
PRINT "ROOM #"
PRINT "ARROWS AREN'T THAT CROOKED - TRY ANOTHER ROOM"
PRINT "MISSED"
PRINT "AHA! YOU GOT THE WUMPUS!"
PRINT "OUCH! ARROW GOT YOU!"
PRINT "TSK TSK TSK- WUMPUS GOT YOU!"
PRINT "WHERE TO"
PRINT "NOT POSSIBLE -"
PRINT "... OOPS! BUMPED A WUMPUS!"
PRINT "YYIIIIEEEE . . . FELL IN PIT"
PRINT "ZAP--SUPER BAT SNATCH! ELSEWHEREVILLE FOR YOU!"
PRINT "WELCOME TO 'HUNT THE WUMPUS'"
PRINT " THE WUMPUS LIVES IN A CAVE OF 20 ROOMS. EACH ROOM"
PRINT "HAS 3 TUNNELS LEADING TO OTHER ROOMS. (LOOK AT A"
PRINT "DODECAHEDRON TO SEE HOW THIS WORKS-IF YOU DON'T KNOW"
PRINT "WHAT A DODECAHEDRON IS, ASK SOMEONE)"
PRINT " HAZARDS:"
PRINT " BOTTOMLESS PITS - TWO ROOMS HAVE BOTTOMLESS PITS IN THEM"
PRINT " IF YOU GO THERE, YOU FALL INTO THE PIT (& LOSE!)"
PRINT " SUPER BATS - TWO OTHER ROOMS HAVE SUPER BATS. IF YOU"
PRINT " GO THERE, A BAT GRABS YOU AND TAKES YOU TO SOME OTHER"
PRINT " ROOM AT RANDOM. (WHICH MIGHT BE TROUBLESOME)"
PRINT " WUMPUS:"
PRINT " THE WUMPUS IS NOT BOTHERED BY THE HAZARDS (HE HAS SUCKER"
PRINT " FEET AND IS TOO BIG FOR A BAT TO LIFT). USUALLY" */
PRINT " HE IS ASLEEP. TWO THINGS WAKE HIM UP: YOUR ENTERING" */
PRINT " HIS ROOM OR YOUR SHOOTING AN ARROW." */
PRINT " IF THE WUMPUS WAKES, HE MOVES (P=.75) ONE ROOM"
PRINT " OR STAYS STILL (P=.25). AFTER THAT, IF HE IS WHERE YOU"
PRINT " ARE, HE EATS YOU UP (& YOU LOSE!)"
PRINT " YOU:"
PRINT " EACH TURN YOU MAY MOVE OR SHOOT A CROOKED ARROW"
PRINT " MOVING: YOU CAN GO ONE ROOM (THRU ONE TUNNEL)"
PRINT " ARROWS: YOU HAVE 5 ARROWS. YOU LOSE WHEN YOU RUN OUT."
PRINT " EACH ARROW CAN GO FROM 1 TO 5 ROOMS. YOU AIM BY TELLING"
PRINT " THE COMPUTER THE ROOM#S YOU WANT THE ARROW TO GO TO."
PRINT " IF THE ARROG CAN'T GO DHAT WAY(IE NO TUNNEL) IT MOFES"
PRINT " AT RANDOM TO THE NEXT ROOM."
PRINT " IF THE ARROW HITS THE WUMPUS, YOU WIN."
PRINT " IF THE ARROW HITS YOU, YOU LOSE."
PRINT " WARNINGS:"
PRINT " WHEN YOU ARE ONE ROOM AWAY FROM WUMPUS OR HAZARD,"
PRINT " THE COMPUTER SAYS:"
PRINT " WUMPUS- 'I SMELL A WUMPUS'"
PRINT " BAT - 'BATS NEARBY'"
PRINT " PIT - 'I FEEL A DRAFT'"
$ ./wumpus
INSTRUCTIONS (Y-N): y
WELCOME TO 'HUNT THE WUMPUS'
THE WUMPUS LIVES IN A CAVE OF 20 ROOMS. EACH ROOM
HAS 3 TUNNELS LEADING TO OTHER ROOMS. (LOOK AT A
DODECAHEDRON TO SEE HOW THIS WORKS-IF YOU DON'T KNOW
WHAT A DODECAHEDRON IS, ASK SOMEONE)
HAZARDS:
BOTTOMLESS PITS - TWO ROOMS HAVE BOTTOMLESS PITS IN THEM
IF YOU GO THERE, YOU FALL INTO THE PIT (& LOSE!)
SUPER BATS - TWO OTHER ROOMS HAVE SUPER BATS. IF YOU
GO THERE, A BAT GRABS YOU AND TAKES YOU TO SOME OTHER
ROOM AT RANDOM. (WHICH MIGHT BE TROUBLESOME)
WUMPUS:
THE WUMPUS IS NOT BOTHERED BY THE HAZARDS (HE HAS SUCKER
FEET AND IS TOO BIG FOR A BAT TO LIFT). USUALLY
HE IS ASLEEP. TWO THINGS WAKE HIM UP: YOUR ENTERING
HIS ROOM OR YOUR SHOOTING AN ARROW.
IF THE WUMPUS WAKES, HE MOVES (P=.75) ONE ROOM
OR STAYS STILL (P=.25). AFTER THAT, IF HE IS WHERE YOU
ARE, HE EATS YOU UP (& YOU LOSE!)
YOU:
EACH TURN YOU MAY MOVE OR SHOOT A CROOKED ARROW
MOVING: YOU CAN GO ONE ROOM (THRU ONE TUNNEL)
ARROWS: YOU HAVE 5 ARROWS. YOU LOSE WHEN YOU RUN OUT.
EACH ARROW CAN GO FROM 1 TO 5 ROOMS. YOU AIM BY TELLING
THE COMPUTER THE ROOM#S YOU WANT THE ARROW TO GO TO.
IF THE ARROG CAN'T GO DHAT WAY(IE NO TUNNEL) IT MOFES
AT RANDOM TO THE NEXT ROOM.
IF THE ARROW HITS THE WUMPUS, YOU WIN.
IF THE ARROW HITS YOU, YOU LOSE.
WARNINGS:
WHEN YOU ARE ONE ROOM AWAY FROM WUMPUS OR HAZARD,
THE COMPUTER SAYS:
WUMPUS- 'I SMELL A WUMPUS'
BAT - 'BATS NEARBY'
PIT - 'I FEEL A DRAFT'
ATTENTION ALL WUMPUS LOVERS!!!
THERE ARE NOW TWO ADDITIONS TO THE WUMPUS FAMILY
OF PROGRAMS.
WUMP2: SOME DIFFERENT CAVE ARRANGEMENTS
WUMP3: DIFFERENT HAZARDS
HUNT THE WUMPUS
YOU ARE IN ROOM 6
TUNNELS LEAD TO 5 7 15
SHOOT OR MOVE (S-M): m
WHERE TO: 5
YOU ARE IN ROOM 5
TUNNELS LEAD TO 1 4 6
SHOOT OR MOVE (S-M): m
WHERE TO: 1
I SMELL A WUMPUS!
YOU ARE IN ROOM 1
TUNNELS LEAD TO 2 5 8
SHOOT OR MOVE (S-M): s
NO. OF ROOMS(1-5): 2
ROOM #: 8
ROOM #: 5
MISSED
YOU ARE IN ROOM 1
TUNNELS LEAD TO 2 5 8
SHOOT OR MOVE (S-M): m
WHERE TO: 6
NOT POSSIBLE -WHERE TO: 2
I SMELL A WUMPUS!
BATS NEARBY!
YOU ARE IN ROOM 2
TUNNELS LEAD TO 1 3 10
SHOOT OR MOVE (S-M): m
WHERE TO: 10
... OOPS! BUMPED A WUMPUS!
ZAP--SUPER BAT SNATCH! ELSEWHEREVILLE FOR YOU!
I FEEL A DRAFT
YOU ARE IN ROOM 18
TUNNELS LEAD TO 9 17 19
SHOOT OR MOVE (S-M): m
WHERE TO: 19
I SMELL A WUMPUS!
YOU ARE IN ROOM 19
TUNNELS LEAD TO 11 18 20
SHOOT OR MOVE (S-M): s
NO. OF ROOMS(1-5): 1
ROOM #: 11
AHA! YOU GOT THE WUMPUS!
HEE HEE HEE - THE WUMPUS'LL GETCHA NEXT TIME!!
SAME SET-UP (Y-N): n
HUNT THE WUMPUS
BATS NEARBY!
YOU ARE IN ROOM 12
TUNNELS LEAD TO 3 11 13
SHOOT OR MOVE (S-M): ^C
Pit message, commit d96bf7f
Use the same messages as the original from Gregory Yob