Open drdozer opened 2 years ago
Also happens with me and i dont have SE
@King-BR is it specific to my mod, or does it happen with Transport Drones and/or Asphalt Roads installed but without my bridging mod?
It only happens when TDOA is enabled, without it i can build normally
Can you get me a savefile illustrating the issue please? Also, I pushed a release today. It shouldn't affect this issue, but who knows.
It seems like it fixed it, cant recreate the issue after the update
Brill
On Fri, 17 Mar 2023, 18:56 Fernando, @.***> wrote:
It seems like it fixed it, cant recreate the issue after the update
— Reply to this email directly, view it on GitHub https://github.com/drdozer/transport-drones-on-asphalt/issues/3#issuecomment-1474275671, or unsubscribe https://github.com/notifications/unsubscribe-auth/AAEOOXAMZWRUQTP647SSSJLW4SXU7ANCNFSM56OH2EPA . You are receiving this because you authored the thread.Message ID: @.***>
Ruttle_Space.zip Ruttle_Space_Without_TDOA.zip
Hello, getting this as well, uploaded save versions one with and one without TDOA
Thanks @CameronRWest -- I'll look at this once the rugrats are back at school.
I have confirmed the behavior.
The bug is definitely not mine. It lives either in Klonan's transport drones mod, or in SE. One of those two mods is using layers incorrectly, and my mod is collateral damage. I will try to get a resolution.
With a lot of help from the mod making discord channel, we've narrowed it down. Factorio has a limit of 255 tiles. Dektorio adds a lot of extra tiles. Asphalt roads also adds a fair few. As does SE and alien biomes. In total there are over 255 of them. One of the mods is aliasing all the tiles that overflow the 255 limit to landfill. This includes an asphalt road tile. Transport Drones then jumps in and tries to treat landfill as road, and of course, you can't build buildings on road.
it isn't clear how to fix this, but it is clear that it isn't something that I can fix in my mod. We will try to work out how to fix it in one of the 3rd party mods that are interacting badly. In the short term, you may be able to fix the problem by using the mod settings in aslphalt paving and in dectorio to remove some of the tiles that you don't use.
@drdozer ah ok that makes sense! Thank you for taking a look! I'll dig through the settings and turn off the tiles not used and see if it can reduce the count. Thank you for looking into it!
See: https://mods.factorio.com/mod/Transport-Drones-On-Asphalt/discussion/62f2759e7d4d88d0f006c748