[Crashed!]
-- Unhandled Exception in -> ucrtbase.dll
-- Exception Code: 0xC0000409
-- C++ STL Exception detected!
[TrackBack] Function invoke_watson at 0x7FFB6813DF10 [ucrtbase.dll]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function log2f at 0x7FFB6811B8F0 [ucrtbase.dll]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function invalid_parameter_noinfo at 0x7FFB680EACA0 [ucrtbase.dll]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function invalid_parameter_noinfo_noreturn at 0x7FFB6813DEE0 [ucrtbase.dll]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function std::allocator<std::pair<float,ChunkPositionAndDimension> >::allocate at 0x7FF630173220 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function std::vector<Level::LevelChunkQueuedSavingElement,std::allocator<Level::LevelChunkQueuedSavingElement> >::_Emplace_reallocate<Level::LevelChunkQueuedSavingElement const & __ptr64> at 0x7FF6301FCA60 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function BlockSource::addUnloadedChunksAABBs at 0x7FF630CC5790 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function BlockSource::fetchCollisionShapes at 0x7FF630CCED20 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function Actor::_move at 0x7FF6307BC8B0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function Player::move at 0x7FF630831740 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function Mob::_travel at 0x7FF63096FFE0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function Player::_travel at 0x7FF6308246D0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function Player::travel at 0x7FF63083F1D0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function Mob::_updateMobTravel at 0x7FF6309714E0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function `anonymous namespace'::_handlePlayerAuthInputPacket at 0x7FF63039CFB0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function `anonymous namespace'::_tickPlayerMovement at 0x7FF63039DC60 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function ViewT<StrictEntityContext,EntityRegistryBase,FlagComponent<ActorMovementTickNeededFlag> const ,FlagComponent<PlayerComponentFlag> const ,ServerPlayerCurrentMovementComponent const ,ActorOwnerComponent>::iterate<1,void (__cdecl*)(ViewedEntityContextT<StrictEntityContext,FlagComponent<ActorMovementTickNeededFlag> const ,FlagComponent<PlayerComponentFlag> const ,ServerPlayerCurrentMovementComponent const ,ActorOwnerComponent> & __ptr64),entt::basic_view<EntityId,entt::get_t<FlagComponent<ActorMovementTickNeededFlag> const ,FlagComponent<PlayerComponentFlag> const ,ServerPlayerCurrentMovementComponent const ,ActorOwnerComponent>,entt::exclude_t<>,void>,entt::basic_view<EntityId,entt::get_t<FlagComponent<ActorMovementTickNeededFlag> const ,FlagComponent<PlayerComponentFlag> const ,ServerPlayerCurrentMovementComponent const ,ActorOwnerComponent>,entt::exclude_t<>,void> > at 0x7FF630399020 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function StrictTickingSystemFunctionAdapter<&`anonymous namespace'::_tickServerPlayerMovementSystem>::tick at 0x7FF6303A5BC0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function IStrictTickingSystem<StrictExecutionContext<Filter<>,Read<FlagComponent<ActorFlag> >,Write<>,AddRemove<UsesSideBySideComparisonComponent>,GlobalRead<>,GlobalWrite<>,EntityFactoryT<> > >::tick at 0x7FF6303A5B80 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function `anonymous namespace'::DefaultEntitySystemsCollection::foreachTickingSystem at 0x7FF63061DB80 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function EntitySystems::tickMovementCatchup at 0x7FF630387C10 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function Minecraft::_tryCatchupMovementTicks at 0x7FF6307C1E80 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function Minecraft::update at 0x7FF630810830 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function ServerInstance::_update at 0x7FF6302E5610 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function ???????? at 0x????????
Operating System 操作系统
Windows Server 2022
version 版本
1.0.4
BDS version BDS版本
1.18.12.01
What happened? 发生了什么问题?
可能性的崩溃,较为频繁
Steps to reproduce? 复现此问题的步骤
暂时未知
Relevant log output 有关的日志/输出