dreammelter / NVD23

Example Godot project for the Speedrun Workshop
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Block Breaking: collisions and statuses #4

Closed dreammelter closed 10 months ago

dreammelter commented 10 months ago

This is just for the logic side of things.

Task overview:

Break items out into separate issues as needed.

For the enemy one: you may have to test with a that isn't attached to anything or wait until the enemies are upgraded. (Or fake it: put the paddle in front of the enemy while testing.)

dreammelter commented 10 months ago

See #27.