Open asifakhtar98 opened 3 years ago
No. Use google_mobile_ads instead
@bdlukaa why cant we use this package for mediation with google admob, I have implemented this package to show ads and now want to implement bidding with google ad mob ?
This app is only for Facebook ads. If you want admob mediation, you obviously have to use the admob package, not facebook
I want to show facebook ads in my app and have done successfully using this package, but in facebook business dashboard it it showing that "we do not receive bid requests" and asks to mediate with some platform, so how can I do that with admob or anyother ?
I want to show facebook ads in my app and have done successfully using this package, but in facebook business dashboard it it showing that "we do not receive bid requests" and asks to mediate with some platform, so how can I do that with admob or anyother ?
bro have u found some other solution?
@Omi231 Yup, have removed this package from my code and used Google Admob ads code and package in place of Facebook, then in the google AdMob mediation tab, I have added Facebook as a mediation group.
@FaiJu If tomorrow Admob bans your account will it still show facebook ads or facebook ads will stop as well?
They would be stopped because they are dependent on Admob.
@FaiJu Admob is notorious in banning accounts, is there some other option I can do?
Yeah, My Admob account is also banned, Me also looking for other options.
Hello World :)
In my case, I have implemented both plugins and switch inside application
` abstract class AdFactory { static final int ADS_DELAY_TO_RELOAD = 180000; static final AdProvider DEFAULT_ADPROVIDER = AdProvider.FACEBOOK;
static AdFactory _instance;
int adInitialized = 0;
bool test = false;
GameUtility gameUtility = GameUtility();
static _instanceFactory(AdProvider provider) {
if (AdFactory._instance == null) {
switch (provider) {
case AdProvider.ADMOB:
AdFactory._instance = AdMob();
break;
case AdProvider.ADMOB_TEST:
AdFactory._instance = AdMob();
AdFactory._instance.test = true;
break;
case AdProvider.FACEBOOK:
AdFactory._instance = FacebookAudience();
break;
case AdProvider.FACEBOOK_TEST:
AdFactory._instance = FacebookAudience();
AdFactory._instance.test = true;
break;
default:
AdFactory._instance = AdMob();
// AdsFactory.instance = FacebookAudience();
break;
}
}
return AdFactory._instance;
}
static void initializeAd() async {
try {
GameUtility gameUtility = GameUtility();
AdProvider adProvider;
int index = await gameUtility.indexAdProvider();
if (index != null && index < AdProvider.values.length) {
adProvider = AdProvider.values[index];
}
AdFactory adFactory = AdFactory._instanceFactory(adProvider);
await adFactory.initialize();
} catch (error, stackTrace) {
log(error?.toString(),
error: error, stackTrace: stackTrace, time: DateTime.now());
}
}
static void initBannerAd(AdsStateCallBack callBack) async {
try {
await AdFactory.initializeAd();
AdFactory._instance.showMainBanner(callBack);
} catch (error, stackTrace) {
log(error?.toString(),
error: error, stackTrace: stackTrace, time: DateTime.now());
// re-run [initBannerAd] again if fail
await Future.delayed(Duration(milliseconds: ADS_DELAY_TO_RELOAD));
await AdFactory.initBannerAd(callBack);
}
}
static void initInterstitialAd() {
try {
AdFactory._instance.showMainInterstitial();
} catch (error, stackTrace) {
log(error?.toString(),
error: error, stackTrace: stackTrace, time: DateTime.now());
// just run [initializeAd] if [initInterstitialAd] fail for next time
AdFactory.initializeAd();
}
}
static bool initRewardedAd(AdsStateCallBack callBack) {
try {
return AdFactory._instance.showMainRewardedAd(callBack);
} catch (error, stackTrace) {
log(error?.toString(),
error: error, stackTrace: stackTrace, time: DateTime.now());
// just run [initializeAd] if [initRewardedAd] fail for next time
AdFactory.initializeAd();
return false;
}
}
static AdFactory get instance => AdFactory._instance;
void initialize();
void loadMainBanner(AdsStateCallBack callBack);
void showMainBanner(AdsStateCallBack callBack);
void loadMainInterstitial();
bool showMainInterstitial();
void loadMainRewarded(AdsStateCallBack callBack);
bool showMainRewardedAd(AdsStateCallBack callBack);
} `
enum AdProvider{ ADMOB, ADMOB_TEST, FACEBOOK, FACEBOOK_TEST }
The only problem I have is that Facebook Audience Network is requiring Mediation and is not available with current plugin.
regards,
Can i use admob mediation with this facebook ads package?