Closed dheerajbred closed 3 years ago
In Android Pie (API 28), Cleartext traffic is disabled by deafult. Refer this to learn how to enable it.
I did that
But the ads are still not getting filled.
/SecWifiDisplayUtil(12294): Metadata value : none
D/FBAudienceNetwork(12294): SDK dex loading time: 1955
I/ProxyCache(12294): Proxy cache server started. Ping it...
D/ProxyCache(12294): Open connection to http://127.0.0.1:51132/ping
I/System.out(12294): (HTTPLog)-Static: isSBSettingEnabled false
I/System.out(12294): KnoxVpnUidStorageknoxVpnSupported API value returned is false
I/System.out(12294): KnoxVpnUidStorageknoxVpnSupported API value returned is false
D/ProxyCache(12294): Accept new socket Socket[address=/127.0.0.1,port=59110,localPort=51132]
I/ProxyCache(12294): Request to cache proxy:GetRequest{rangeOffset=0, partial=false, uri='ping'}
D/ProxyCache(12294): Ping response: `ping ok`, pinged? true
D/ProxyCache(12294): Opened connections: 0
D/SensorManager(12294): registerListener :: 2, MPL Accelerometer, 200000, 0,
D/SensorManager(12294): registerListener :: 0, MPL Gyroscope, 200000, 0,
E/FBAudienceNetwork(12294): You are using custom Application class and don't call AudienceNetworkAds.isInAdsProcess(). Multi-process support will be disabled. Please call AudienceNetworkAds.isInAdsProcess() if you want to support multi-process mode.
E/FBAudienceNetwork(12294): You don't call AudienceNetworkAds.initialize(). Some functionality may not work properly.
D/AdInternalSettings(12294): Test mode device hash: 0d38efc0-dca9-4825-bb38-16f054d3c8ff
D/AdInternalSettings(12294): When testing your app with Facebook's ad units you must specify the device hashed ID to ensure the delivery of test ads, add the following code before loading an ad: AdSettings.addTestDevice("0d38efc0-dca9-4825-bb38-16f054d3c8ff");
D/PhoneWindow(12294): *FMB* installDecor mIsFloating : false
D/PhoneWindow(12294): *FMB* installDecor flags : -2139028216
D/ViewRootImpl(12294): Buffer Count from app info with ::-1 && -1 for :: com.animeprime.anime from View :: -1 DBQ Enabled ::false false
D/SecWifiDisplayUtil(12294): Metadata value : none
D/PhoneWindow(12294): *FMB* installDecor mIsFloating : false
D/PhoneWindow(12294): *FMB* installDecor flags : -2139028216
D/ViewRootImpl(12294): Buffer Count from app info with ::-1 && -1 for :: com.animeprime.anime from View :: -1 DBQ Enabled ::false false
D/SecWifiDisplayUtil(12294): Metadata value : none
D/PhoneWindow(12294): *FMB* installDecor mIsFloating : false
D/PhoneWindow(12294): *FMB* installDecor flags : -2139028216
D/ViewRootImpl(12294): Buffer Count from app info with ::-1 && -1 for :: com.animeprime.anime from View :: -1 DBQ Enabled ::false false
D/SensorManager(12294): unregisterListener ::
E/Sensors (12294): ~SensorEventQueue 0
E/ (12294): BitTube(): close receivedFd (207)
D/SensorManager(12294): unregisterListener ::
E/Sensors (12294): ~SensorEventQueue 0
E/ (12294): BitTube(): close receivedFd (209)
D/PhoneWindow(12294): *FMB* isFloatingMenuEnabled mFloatingMenuBtn : null
D/PhoneWindow(12294): *FMB* isFloatingMenuEnabled return false
D/libEGL (12294): eglInitialize EGLDisplay = 0x82750f3c
D/mali_winsys(12294): new_window_surface returns 0x3000, [720x200]-format:1
D/PhoneWindow(12294): *FMB* isFloatingMenuEnabled mFloatingMenuBtn : null
D/PhoneWindow(12294): *FMB* isFloatingMenuEnabled return false
D/mali_winsys(12294): new_window_surface returns 0x3000, [720x600]-format:1
D/PhoneWindow(12294): *FMB* isFloatingMenuEnabled mFloatingMenuBtn : null
D/PhoneWindow(12294): *FMB* isFloatingMenuEnabled return false
D/mali_winsys(12294): new_window_surface returns 0x3000, [720x1]-format:1
D/libEGL (12294): eglInitialize EGLDisplay = 0x82750f3c
I/System.out(12294): (HTTPLog)-Static: isSBSettingEnabled false
I/System.out(12294): KnoxVpnUidStorageknoxVpnSupported API value returned is false
D/libEGL (12294): eglInitialize EGLDisplay = 0x82750f3c
I/System.out(12294): KnoxVpnUidStorageknoxVpnSupported API value returned is false
D/libEGL (12294): eglInitialize EGLDisplay = 0x82750f3c
D/libEGL (12294): eglInitialize EGLDisplay = 0x82750f3c
D/libEGL (12294): eglInitialize EGLDisplay = 0x82750f3c
D/SensorManager(12294): registerListener :: 2, MPL Accelerometer, 200000, 0,
I/flutter (12294): Native Banner Ad: NativeAdResult.ERROR --> {error_message: No fill, invalidated: true, error_code: 1001, placement_id: 383262725809870_384072102395599}
D/SensorManager(12294): registerListener :: 0, MPL Gyroscope, 200000, 0,
D/SensorManager(12294): unregisterListener ::
E/Sensors (12294): ~SensorEventQueue 0
E/ (12294): BitTube(): close receivedFd (235)
I/System.out(12294): (HTTPLog)-Static: isSBSettingEnabled false
D/SensorManager(12294): unregisterListener ::
E/Sensors (12294): ~SensorEventQueue 0
E/ (12294): BitTube(): close receivedFd (165)
D/SensorManager(12294): registerListener :: 2, MPL Accelerometer, 200000, 0,
I/flutter (12294): Native Ad: NativeAdResult.ERROR --> {error_message: No fill, invalidated: true, error_code: 1001, placement_id: 2059955637433413_2138625126233130}
D/SensorManager(12294): registerListener :: 0, MPL Gyroscope, 200000, 0,
D/SensorManager(12294): unregisterListener ::
E/Sensors (12294): ~SensorEventQueue 0
E/ (12294): BitTube(): close receivedFd (235)
I/System.out(12294): (HTTPLog)-Static: isSBSettingEnabled false
D/SensorManager(12294): unregisterListener ::
E/Sensors (12294): ~SensorEventQueue 0
E/ (12294): BitTube(): close receivedFd (241)
I even tried with the example app by replacing it with my placement id and I get the same error_message: No fill, invalidated: true, error_code: 1001 error
No fill issues are server-sided. Try testing it by the methods shown in this link.
I even tried with a banner placement id which is currently working for my app, it is also showing no fill. If I implement the same banner on android natively using FAN SDK, then the banner ad is working. I even tried creating a new app and a new property with new placements and tried them out too, the same result. I just don't know, it appears the working placement ids which are getting filled are not getting filled if I use here in flutter. Are you sure that the same works for real ads? Do you have a spare placement id which is working?
This happened to me using Unity 2018.4.7f1 + Admob (Android sdk 18.3.0) and ANY recent facebook mediation (from 5.8 and back as shown here) https://developers.google.com/admob/unity/mediation/facebook
Is this mediation ever going to stop using http?
@dheerajbred Were you able to make it run. I am having the same issue as you are...
Yeah .... They started working once the app was live
On Fri, Jul 23, 2021, 5:48 PM uditbatra @.***> wrote:
@dheerajbred https://github.com/dheerajbred Were you able to make it run. I am having the same issue as you are...
— You are receiving this because you were mentioned. Reply to this email directly, view it on GitHub https://github.com/dreamsoftin/facebook_audience_network/issues/16#issuecomment-885598357, or unsubscribe https://github.com/notifications/unsubscribe-auth/ALDLURFUMQTND2F7L7KAUK3TZFMXTANCNFSM4HQLHHIQ .
My App is live still the App is not getting real Ads. I guess the Facebook audience doesn't work without mediation so I have added Iron Source Mediation
Please help me on this @dheerajbred
Any solution to this? My app is live
Hi, the test ads are appearing perfectly. But when I add my placement id, ads are not appearing. .
I am getting ad requests but no fill rate
Any help is appreciated