Open UnrealKaraulov opened 2 years ago
I just using a HLTV plugin to control remote server and is working fine. (And HLTV proxy is reHLDS based also).
The rehlds team can enable HLDS to send rcon commands remotely like CS 1.6 client does to HLDS.
So with this, you not need more any server plugin to control the HLTV
Possible to inject HLTV inside rehlds or adding METAMOD support? (using hltv inside hlds and control with PAWN)