Open henrysallandt opened 2 months ago
this is just because you can initiate a standing respawn. the double press of the respawn key or a single press of the standing respawn keybind (unbound by default)
i'll look into any better methods for this
https://github.com/drekdrek/grinding-stats/assets/35672537/c7c77591-60d0-4e1d-a87a-944ba3a8d5d0
i got something working
A flying respawn increments the number of respawns by one (intended behavior). A standing respawn (press two times respawn button in quick succession) increments the number of respawns by two.
Could be fixed in a relatively stupid way (did not find a better method :D) using Time::get_Now().