Closed UberJason closed 6 years ago
If I understand this, it is an enhancement, rather than a fix, correct? Seems to me it is not the task of device A to tell device B to do a sync. Ensembles has been designed as a server-less framework, meaning it's every peer for itself. They should behave greedily, getting their own new files, and updating their own local database. The other peer will behave in the same way, pulling its own changes. You should design in enough calls to retrieve files to ensure this happens regularly.
But I agree, having a callback may be an advantage, and I am happy to accept the PR.
Correct me if I have misinterpreted the situation.
Maybe it’s sort of both? When A makes a file retrieval request, it’s reasonable to expect some sort of response (in my opinion). That response may be “here are some files” or it may be “there are no files” so that in either case A can handle the result appropriately.
Add in the fact that one of the message enum cases was going unused (which I am guessing is an oversight and maybe the result of a refactor in the past) and that #234 was accepted as an enhancement, and maybe this can be seen as a fix to #234 as well as an enhancement.
I guess the requests are setup more like one-way messages, as opposed to a call-response setup. It's more like a trigger, which may or may not trigger other calls. A call of no-files can be included too, but not sure what exactly you would use that for. You are unlikely to merge in that case. Still, I'm happy to include it.
In any case, you should never rely on getting a response, because this type of networking is notoriously unreliable. Don't write your code so that it will break if no response comes at all. It should handle a missing response. (This is one reason to use one-way requests, rather than more fragile two-way.)
I will accept the PR in any case.
Fair enough - and thank you for accepting the PR anyway!
This is sort of tangentially related to #233, even though that issue is quite old and was resolved a while ago. In summary, if two devices A and B are periodically synced over Multipeer Connectivity but the connection is also periodically broken and changes are happening on either device while the connection is down, I believe there is a scenario in which two-way sync fails. I've outlined it below, as well as a potential fix. Apologies that it's very long; I personally found the data flow complex to follow, so I'm laying it out really carefully to make sure my logic is sound.
CDEMultipeerCloudFileSystems
are synchronized).CDEMultipeerCloudFileSystem
toretrieveFilesFromPeersWithIDs:
.handleFileRetrievalRequestFromPeerWithID:withRemotePaths:
only checks to see if A is missing any files from B (as described initially in #233).CDEMultipeerMessageTypeNewDataAvailable
. (This was PR #234. It's great. 😄)This behavior doesn't actually manifest in Idiomatic, although I believe the reason is that Idiomatic completely de-leeches and tears down the
CDEMultipeerCloudFileSystem
when sync is disabled, and creates it from scratch again when sync is re-enabled: https://github.com/drewmccormack/ensembles/blob/c2fb83b4be2cad955ed569279ec20bf640788fc2/Examples/Idiomatic/Idiomatic/IDMSyncManager.m#L110-L116 https://github.com/drewmccormack/ensembles/blob/c2fb83b4be2cad955ed569279ec20bf640788fc2/Examples/Idiomatic/Idiomatic/IDMSyncManager.m#L80-L84 This is perfectly fine for a demo app, but I'm assuming in real world use that's probably not what I want to be doing.I'll be submitting a PR soon with a proposed fix.