Closed shantigilbert closed 3 years ago
I'm not really into embedded platforms so just guessing here, can you try running with a different color depth like 16 or 24 using the --depth parameter?
Thank you, for some reason I missed that parameter, it works with --depth 16
Thanks for this fork, it works great on the other devices I have tested it, Amlogic S922x and S905x3 using FBDEV. But now I am trying to make this run on the Odroid Go Advance and GameForce Chi which use the RK3326 chipset and KMS/DRM (GBM).
Compilation is fine but when trying to run the game this is the output:
It seems to be an SDL2 issue, but SDL2 is heavily used in the device so I know that it is working for other games and emulators, I am not sure why this is happening. Any pointers?