Closed Vomitor456 closed 1 year ago
GZDoom version : lzdoom 2.88-b2
Os: manjaro arm xfce for pinebook pro
Hardware : Pinebook Pro, RK3399, 4 GB Ram, Mali T860Mp4 Gpu, Panfrost Driver
Hy! I am on Manjaro ARM unstable branch and this update today: llvm-libs (13.0.1-6 → 14.0.6-1)
let lzdoom from Aur dont start.
i recompile the aur package but it does not work.
the only thing i can do is to downgrade to llvm-libs 13.0.1-6, with 14.0.6-1 it will not start
Here my terminal output:
[patrick@patrick ~]$ lzdoom %F LZDoom - - SDL version Compiled on Jul 4 2022
LZDoom version M_LoadDefaults: Load system defaults. W_Init: Init WADfiles. adding /usr/share/lzdoom/lzdoom.pk3, 713 lumps adding /usr/share/lzdoom/game_support.pk3, 291 lumps adding /home/patrick/.config/lzdoom/DOOM2.WAD, 2919 lumps I_Init: Setting up machine state. V_Init: allocate screen. S_Init: Setting up sound. I_InitSound: Initializing OpenAL Opened device Internes Audio Headphones + Speaker ST_Init: Init startup screen. Checking cmd-line parameters... S_InitData: Load sound definitions. G_ParseMapInfo: Load map definitions. Texman.Init: Init texture manager. ParseTeamInfo: Load team definitions. LoadActors: Load actor definitions. script parsing took 481.75 ms R_Init: Init Doom refresh subsystem. DecalLibrary: Load decals. M_Init: Init menus. P_Init: Init Playloop state. ParseSBarInfo: Loading custom status bar definition. D_CheckNetGame: Checking network game status. player 1 of 1 (1 nodes) Using video driver x11 OpenGL load failed. No OpenGL acceleration will be used.
Fatal Error !!! Failed to exec debug process
Update:
i removed mesa-git 22.2.
and installed the non git version mesa 22.1.
Now lzdoom works with llvm-libs 14
GZDoom version : lzdoom 2.88-b2
Os: manjaro arm xfce for pinebook pro
Hardware : Pinebook Pro, RK3399, 4 GB Ram, Mali T860Mp4 Gpu, Panfrost Driver
Hy! I am on Manjaro ARM unstable branch and this update today: llvm-libs (13.0.1-6 → 14.0.6-1)
let lzdoom from Aur dont start.
i recompile the aur package but it does not work.
the only thing i can do is to downgrade to llvm-libs 13.0.1-6, with 14.0.6-1 it will not start
Here my terminal output:
[patrick@patrick ~]$ lzdoom %F LZDoom - - SDL version
Compiled on Jul 4 2022
LZDoom version
M_LoadDefaults: Load system defaults.
W_Init: Init WADfiles.
adding /usr/share/lzdoom/lzdoom.pk3, 713 lumps
adding /usr/share/lzdoom/game_support.pk3, 291 lumps
adding /home/patrick/.config/lzdoom/DOOM2.WAD, 2919 lumps
I_Init: Setting up machine state.
V_Init: allocate screen.
S_Init: Setting up sound.
I_InitSound: Initializing OpenAL
Opened device Internes Audio Headphones + Speaker
ST_Init: Init startup screen.
Checking cmd-line parameters...
S_InitData: Load sound definitions.
G_ParseMapInfo: Load map definitions.
Texman.Init: Init texture manager.
ParseTeamInfo: Load team definitions.
LoadActors: Load actor definitions.
script parsing took 481.75 ms
R_Init: Init Doom refresh subsystem.
DecalLibrary: Load decals.
M_Init: Init menus.
P_Init: Init Playloop state.
ParseSBarInfo: Loading custom status bar definition.
D_CheckNetGame: Checking network game status.
player 1 of 1 (1 nodes)
Using video driver x11
OpenGL load failed. No OpenGL acceleration will be used.
Fatal Error !!! Failed to exec debug process