Closed mjr4077au closed 5 years ago
Do you mean the HQ resize modes right? They never worked in software at all, the vintage build is based on a master previous to 3.4. That feature requires the new texture manager, same as extended localization so both are out. It's not a bug, just i could not merge it. Those options are in the GL section for a reason.
When running in the software renderer, enabling scaling under Texture Options scales the fonts and sprites, but not textures.
Testing GZDoom 3.7.0 the first release where this feature was introduced, it works as expected. Testing the legacy release on that page, and the latest one, it does not.
If this could be looked at and fixed, I'd be appreciative :)