drfreeze123 / amxx-plugin-galileo

Automatically exported from code.google.com/p/amxx-plugin-galileo
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prevent game commencing from resetting the map timer #25

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What would you like to see changed?
If we have a game commencing event, time will reset, and I want to prevent that.

Why do you want this change made?
Mainly, deathrun servers. If terro leaves or get connection lost or svc_bad or 
other shit, time limit goes back to mp_timelimit value. And according to that, 
we can play 1 map whole day. Little boring, isn't it?

What version of the plugin are you using?
Newest, relased.

Please provide any additional information below.
I'm FiFiX from alliedmods. U got my solution. It works quite good but it has 
one issue. Sometimes after extending map, if game commencing will be executed 
at/on? first round mp_timelimit becomes 0? or just g_wasLastRound becomes true. 
Don't know what exactly, but map changes to [not yet voted] :D

Original issue reported on code.google.com by filip1...@gmail.com on 21 Dec 2010 at 11:45

GoogleCodeExporter commented 9 years ago
Oh, and maybe if gal_srv_start is 2, and it's first round, after game 
commencing map changes also before vote ends.

Original comment by filip1...@gmail.com on 21 Dec 2010 at 11:47

GoogleCodeExporter commented 9 years ago
I don't understand what comment 1 has to do with the issue you posted.  Is it a 
separate issue?

Original comment by jones.p....@gmail.com on 22 Dec 2010 at 1:00

GoogleCodeExporter commented 9 years ago
It might have something in common. After server starts and Warmup Round ends, 
we have game commencing and it seems to change timelimit to 0. You can try it 
on my version of Galileo. have it on Allied's PM. Still in Egypt. 

Original comment by kczyzew...@gmail.com on 25 Dec 2010 at 4:27