drgoku282 / PKMN-NTR

A Pokémon on-the air memory editing/reading program with bots for Nintendo 3DS.
http://gbatemp.net/threads/pkmn-ntr-real-time-memory-editing-program-for-pok%C3%A9mon-games-wip.448588/
GNU General Public License v3.0
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Drag and drop issues with PKMN-NTR and PKHeX #126

Open Acrocane opened 6 years ago

Acrocane commented 6 years ago

Here's an example.

https://gfycat.com/EverlastingAgedIrrawaddydolphin

drgoku282 commented 6 years ago

Can't reproduce with last PKHeX (17.12.05) and PKMN-NTR version (3.6-alpha3):

https://imgur.com/ygHK6eu

drgoku282 commented 6 years ago

After a bit of testing PKHeX also seems to be doing something similar, PKMN-NTR and PKHeX share the same code for handling drag and drop.

To anybody experiencing this issue, can you test doing it from PKHeX to another PKHeX window and from a PKMN-NTR to another PKMN-NTR window to see if the result is the same?

drgoku282 commented 6 years ago

Also I modified the code a bit to match last PKHeX version (4fe0b82), but I don't think it was enough to fix this bug.

The current workaround would be exporting the pokemon as a pkx file and then import it back on PKMN-NTR. That should be working correctly.