drhelius / Gearcoleco

ColecoVision emulator for macOS, Windows, Linux, BSD and RetroArch.
https://x.com/drhelius
GNU General Public License v3.0
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VDP Viewer: jump to memory location on tile click #53

Closed KPreston2900050 closed 2 weeks ago

KPreston2900050 commented 4 months ago

If you feel it is a good feature to implement and if you find the time.

While viewing the pattern table, sprite or name table inside the VDP viewer.

That if you double click on a tile within the grid that it will jump to where it is stored in the VRAM.

drhelius commented 4 months ago

Yes, this is easy to add. Thanks.

KPreston2900050 commented 2 weeks ago

I just picked up the latest build. You are a better man than I am.....

AMAZING!!!

KPreston2900050 commented 2 weeks ago

Quick edit after more testing.

Clicking on an 8x8 square in the Name Table Tab goes to the same address as the Pattern Table Tab

So if my Pattern Table starts at $0000 and my Name Table starts at $1800 and I click on an 8x8 square in the Name Table tab it should bounce to the data starting at $1800

Sprites act accordingly Starting at $3800

This opens up the second can of worms the color table for patterns and the attributes for sprites. Those are two tables that would have to have tabs created. At least the color table.