dripton / Slugathon

Clone of the old Avalon Hill fantasy wargame Titan, using Python / PyGTK / Twisted
https://github.com/dripton/Slugathon/wiki
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Show adjacent hex numbers by battle map edges #56

Closed dripton closed 14 years ago

dripton commented 14 years ago

We should show which hexside corresponds to which adjacent masterhex (terrain type and hex number) on the battlemap.

dripton commented 14 years ago

And the name of the battle hex's terrain as well, even though it's obvious.

dripton commented 14 years ago

Add MasterHex labels around the edges of the GUIBattleMap. Closed by a2d0a69a4af4697c5dd9b77191bab1f8d9b2e7a0