Closed andrewkm closed 3 years ago
Well that's ... special.
I have a pretty good guess at what's causing it, and will work on creating a simple reproducible case to test against.
Finally had the time to try. Set up a plugin to simply pop a new inventory and it does successfully save first before popping the new inventory up. Any way I could see the relevant power tool code? (Can do it privately, for example over Discord private message)
This was all our fault, we weren't firing the open event. Derp. <3 Thanks for the quick responses mbax 👍
Paper 1.16.3 Build 240 PlayerVaultsX 4.1.15 built on https://github.com/drtshock/PlayerVaults/commit/8b65db8fc1b6e36c155774ed4f1b2fc75640bdde
Original report: https://ecocitycraft.com/forum/threads/bug-report-player-fault-item-deletion.204301/
Video of reproduction: https://youtu.be/YiSDLThKh8E
Verified this several times. Seems to be quite a funky one. Let me know if you need more information.
(Powertools set by Essentials.) (/anvil and other interfaces all by different plugins, basically any interface powertool causes this.)