drwave / usd-sketchup

Source & macOS binary of USD exporter for SketchUp
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There should be a way to map "real" materials to the simple materials in SketchUp #5

Open drwave opened 6 years ago

drwave commented 6 years ago

Upon export, it would be great if the exporter allowed a mapping of the simple material (i.e. just a texture map) that SketchUp has to some more complex material that was leveraging all the parameters of the UsdPreviewShader.

There are several ways this could be accomplished:

Have a UI that presented the texture images on one side and a palette of discovered materials on the other side. Using drag and drop you could map one to the other.

Probably makes sense to start off with some .json based scheme and then perhaps do a UI later.

The big issue is what is that representation of rich materials look like? Is there any effort to generate these? Is this something Substance Designer could help with?