drweissbrot / cs-hud

Custom Counter-Strike Spectator HUD
ISC License
248 stars 42 forks source link

Radar with lag and delay #161

Open chaz1to opened 8 months ago

chaz1to commented 8 months ago

I'm experiencing delay and lag in the radar whenever the focused player enters smoke or gets close to multiple smoke grenades. This happens very often on t-upper/lower on Ancient. I don't know if it's just me, but I've tested it multiple times and it happens consistently.

specs ryzen 5 5600, rtx 2060, 16gb ram

drweissbrot commented 8 months ago

could you try limiting the game's FPS (e.g. by using fps_max 60 in the in-game console) and see if it's still an issue then?

(not a real solution obviously, just a workaround)

chaz1to commented 8 months ago

the fps was always limited to 60, i dont tried it without the fps limited

drweissbrot commented 7 months ago

Could you share a recording of this?

chaz1to commented 7 months ago

of course, https://clips.twitch.tv/LaconicCoweringSangMingLee-cfnz0jl6uZDihMog

maxkrizik commented 3 weeks ago
42Firehawk commented 3 weeks ago

While it probably isn't the issue, there is an issue that LHM has spotted where if there are too many gamestate integration files in the config folder, though with CS2 that has gotten less and less common.