Closed borzaka closed 3 weeks ago
Its taken from the game statistics, flash assists count as assists there
The native scoreboard displays them separately. I expected the same data here as well.
enemy flashed ≠ flash assist, this is not a bug.
enemy flashed ≠ flash assist, this is not a bug.
Because they are not the same as you say, it is a bug that it counts the 2 assists in the screenshot for 'vincso', since there is no room for kill assists if noLen got the total of 500 dmg based on the ADR stat for the first round.
enemy flashed ≠ flash assist, this is not a bug.
Because they are not the same as you say, it is a bug that it counts the 2 assists in the screenshot for 'vincso', since there is no room for kill assists if noLen got the total of 500 dmg based on the ADR stat for the first round.
Flash Assist counts as an assist, it comes from GSI, it cannot be fixed. because this is not a bug, this is how it should be
enemy flashed ≠ flash assist, this is not a bug.
Because they are not the same as you say, it is a bug that it counts the 2 assists in the screenshot for 'vincso', since there is no room for kill assists if noLen got the total of 500 dmg based on the ADR stat for the first round.
Flash Assist counts as an assist, it comes from GSI, it cannot be fixed. because this is not a bug, this is how it should be
Ah, I get you now.
The game does indeed count flash assists in the Assists column of the scoreboard. Bit weird if you ask me (especially since I don't think they ever mentioned it in the changelogs?), but if the game does it this way, the HUD probably should do the same.
During frezzetime: Kill, Assist, Death and ADR stats are displayed. It looks like the assists is counting flash assists as well, otherwise the 500 ADR wouldn't be possible in this case after the first round. I thinks it's a little bit confusing.