Open HugoPlacer opened 1 year ago
Yeah, I agree! I hope you don't mind, but I'll probably take the opportunity to turn this thread into a "theme proposals" thread, so anyone can submit themes for the game.
If you have created a new theme for the game that you think fits, then feel free to post some screenshots using the theme of the following:
The reason being that the above items should showcase most (if not all) of the different UI elements in the game.
I made a Theme for the game, is in very early stage, and it's missing some themes, but I want some feedback to continue with the idea or start it over with other idea :).
Main Menu:
"Video" tab:
in-game UI:
"Objects" window:
"Games" window:
"Notebook" window:
Not bad at all! I've compiled a few points for the bits that have changed:
Thanks!!! You're right, :) I will try to change it :D.
In the case of tabs, I have not been able to separate it :(.
In the case of the tools on the left when in-game, it should appear an orange border like this (but you're right it can be improved).
Here are some of my suggestions regarding the in-game UX. They are based on these goals:
Here are the changes I would make:
Flip Table
, Clear Table
, move them in a drop down menu for various rarely used actions.Objects
, Games
, Room
and Notebook
popups NOT cover the whole screen. These would be so much nicer to use and more useful if you could still see the game.Here is a mockup of how this could look:
Is your feature request related to a problem? Please describe. No.
Describe the solution you'd like I think the UI theme should be other than Godot's default theme. Something simple, clean, and modern that match with the project.
Describe alternatives you've considered Nothing.
Additional context I think I could help with this because I have a bit of experience with theme creation in Godot.