drwhut / tabletop-club

An open-source platform for playing tabletop games in a physics-based 3D environment for Windows, macOS, and Linux! Made with the Godot Engine.
https://tabletopclub.net
MIT License
1.26k stars 51 forks source link

Add an option to make speakers non-spatial. #170

Closed GrimPixel closed 1 year ago

GrimPixel commented 1 year ago

It is not supposed to be placed at the centre of the table, so for everyone, the music is louder in one ear.

elmodor commented 1 year ago

I agree that the speaker as "background" music is a bit weird.

The speaker could have a toggle to use spatial sound or not. So for background music you would turn off spatial sound and it would be the same volume on all outputs.

drwhut commented 1 year ago

Yeah, I agree having a toggle on speakers to determine whether they are spatial or not would be a good quality-of-life addition.