Closed GrimPixel closed 1 year ago
For formats where the engine handles them better than another format (e.g. glTF), this is already mentioned in the tutorials.
For other resources types like images and audio, where the format doesn't really matter that much (as the engine handles them just as well as each other), all of the supported formats are listed here.
Plus, in the tutorials the folder examples mention some commonly-used formats, e.g. the card+token tutorial uses .png and .jpg as examples.
I think it could be mentioned in the Tutorials that some formats are preferred. In my opinion: WebP, OBJ, OGG, EXR.