Open GrimPixel opened 1 year ago
I would guess that the issue is in:
https://github.com/drwhut/godot/blob/master/scene/gui/popup_menu.cpp
_activate_submenu
especially about the auto hide areas.
Not sure if we want to update this with the recent version in: https://github.com/godotengine/godot/blob/master/scene/gui/popup_menu.cpp somehow
or wait for the godot engine update to 3.5 (in the tabletop-club godot repo).
Best would probably to wait for the godot update which might fix the issue since there were some fixes made related to submenus.
Describe the bug Highlight doesn't follow cursor in right-click menu.
To Reproduce Steps to reproduce the behavior:
Expected behavior Highlight moves with cursor.
Environment Arch Linux
Version v0.1.0