drwhut / tabletop-club

An open-source platform for playing tabletop games in a physics-based 3D environment for Windows, macOS, and Linux! Made with the Godot Engine.
https://tabletopclub.net
MIT License
1.26k stars 51 forks source link

[Feature request] Zoom in to and out from the cursor #196

Closed GrimPixel closed 1 year ago

GrimPixel commented 1 year ago

Just zoom in to and out from the cursor, so I don't need to press keys.

elmodor commented 1 year ago

How should the zoom in and out happen if you don't press anything? Do you mean the camera? The object? When hovering? A preview?

Please try to be as specific as possible when describing the feature you want/need.

GrimPixel commented 1 year ago

Oh, I was unaware there are other “zoom in” and “zoom out”. I just found these two phrases on other programs, which mean to enlarge or narrow the view. Here it is the camera.

drwhut commented 1 year ago

If you mean the field of view, this can already be done via the options menu under "Video".

The way the camera currently zooms in and out is more natural and intuitive in my opinion.

GrimPixel commented 1 year ago

It is not the field of view. When we zoom in and zoom out on OpenStreetMap, the cursor's position determines where it zooms, instead of the centre of screen. It's like that.

drwhut commented 1 year ago

Ah, I see. If there is enough demand for this type of zooming, I'll consider re-opening the issue.