Describe the bug
On the 32-bit Linux build of the game, one of the sides of the "Red Cup" container displays a texture anomaly. It seems to be the normal texture being displayed incorrectly.
To Reproduce
Steps to reproduce the behavior:
Enter the game.
Spawn the "Red Cup" container.
See the texture anomaly on the right-hand side.
Expected behavior
The texture should be displayed correctly.
Screenshots
Environment
Linux (Fedora 37, X11)
CPU: Intel i7-4790K
GPU: NVIDIA GeForce RTX 2070 SUPER
Kernel: 6.1.11
Graphics Driver: Nvidia 525.89.02
Version
master
Additional context
This bug does not occur on the 64-bit version of the game. I suspect this may be an engine-level bug, so if the issue persists after updating the engine to 3.5, then I'll open an issue on the Godot GitHub page.
Describe the bug On the 32-bit Linux build of the game, one of the sides of the "Red Cup" container displays a texture anomaly. It seems to be the normal texture being displayed incorrectly.
To Reproduce Steps to reproduce the behavior:
Expected behavior The texture should be displayed correctly.
Screenshots
Environment Linux (Fedora 37, X11) CPU: Intel i7-4790K GPU: NVIDIA GeForce RTX 2070 SUPER Kernel: 6.1.11 Graphics Driver: Nvidia 525.89.02
Version master
Additional context This bug does not occur on the 64-bit version of the game. I suspect this may be an engine-level bug, so if the issue persists after updating the engine to 3.5, then I'll open an issue on the Godot GitHub page.