Is your feature request related to a problem? Please describe.
Currently, the game has multiple, separate objects for certain features, like speakers for playing music, or timers for running countdowns.
Describe the solution you'd like
It would be a lot more convenient for these features to be implemented into one object - a tablet, that mimics a tablet in real life, in that it has a home screen with multiple apps. For example, there could be a music app, a timer app, or even further down the line, there could be a web browsing app.
Describe alternatives you've considered
This is why I've added the question label to this issue. These features could also be implemented directly into the UI, each with their own separate dialog box. So this is the question I have in mind:
Should features like playing music or timers be implemented into in-game objects like a tablet, or should they be a part of the UI?
Feel free to leave your thoughts as a reply to this issue! I would love to know what other people think.
Additional context
At least in my group of friends, we have often used either a phone or a tablet to assist with playing certain board games, so having a tablet in-game would add to the "realism" of the game, although, being "realistic" is not necessarily a core value of the game.
Is your feature request related to a problem? Please describe. Currently, the game has multiple, separate objects for certain features, like speakers for playing music, or timers for running countdowns.
Describe the solution you'd like It would be a lot more convenient for these features to be implemented into one object - a tablet, that mimics a tablet in real life, in that it has a home screen with multiple apps. For example, there could be a music app, a timer app, or even further down the line, there could be a web browsing app.
Describe alternatives you've considered This is why I've added the question label to this issue. These features could also be implemented directly into the UI, each with their own separate dialog box. So this is the question I have in mind:
Should features like playing music or timers be implemented into in-game objects like a tablet, or should they be a part of the UI?
Feel free to leave your thoughts as a reply to this issue! I would love to know what other people think.
Additional context At least in my group of friends, we have often used either a phone or a tablet to assist with playing certain board games, so having a tablet in-game would add to the "realism" of the game, although, being "realistic" is not necessarily a core value of the game.