ds5678 / BeachcombingAdjustments

MIT License
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Some ideas/suggestions for your mod #1

Open Hotklou opened 3 years ago

Hotklou commented 3 years ago

Items you could add to your list:

Other ideas:

ds5678 commented 3 years ago

Other than the fact that I can't control the fill of the jerrycan, every item on that list is easily doable. If you make those changes and create a pull request, I'll merge it.

Hotklou commented 3 years ago

Other than the fact that I can't control the fill of the jerrycan, every item on that list is easily doable. If you make those changes and create a pull request, I'll merge it.

Well... I don't really know much about game balancing (I assume you'd have to set the chances for each item to show up?). Personally, I think you'd do a better job at it than me.

Also, a question: If you can't control the fill of the jerrycan, will the game fill it with a random amount as it usually does? Because usually they are not very full, so it would probably be perfectly fine to just add it to the list and letting the game fill it on its own, wouldn't it?

Hotklou commented 3 years ago

Besides, I don't really know how I'd even go about making those changes...? If you could show or tell me how I'd gladly give it a go though! :)

ds5678 commented 3 years ago

There are lots of resources online on doing these kinds of things. For example, I would recommend the following resources for working on this.

Contributing on Github: https://www.dataschool.io/how-to-contribute-on-github/

C Sharp: https://www.tutorialspoint.com/csharp/index.htm

Modding TLD: https://the-long-dark-modding.fandom.com/wiki/Making_Mods_for_1.81%2B

Hotklou commented 3 years ago

There are lots of resources online on doing these kinds of things. For example, I would recommend the following resources for working on this.

Contributing on Github: https://www.dataschool.io/how-to-contribute-on-github/

C Sharp: https://www.tutorialspoint.com/csharp/index.htm

Modding TLD: https://the-long-dark-modding.fandom.com/wiki/Making_Mods_for_1.81%2B

I shall have a look at those links and then give it a go. Thanks. :)

Hotklou commented 3 years ago

Okay so I downloaded all the project files and opened up the project with Microsoft Visual Studio. It told me that there were a whole bunch of errors and I fixed them by setting up the references again to the Mods folder, the MelonLoader folder and the Managed folder that's inside the MelonLoader folder, and by ticking all those little boxes. But I still got 3 warnings that I don't know how to fix (will they even cause any problems btw?). Here's what they say:

The referenced component 'ModSettings' could not be found. The referenced component 'UnhollowerBaseLib' could not be found. The referenced component 'MelonLoader.ModHandler' could not be found.

What do I do to fix that?