Thanks for a great package, this should be core in Atom!
It would be nice to be able to configure the header/source file name extensions.
We use a custom class system in Lua, where the "header" file is ClassName.lua and the "definition" file is ClassName_def.lua.
Note that the extension doesn't actually change, so a regular expression would fit better (the extension needs to stay the same, because some tools rely on it to recognize it as a Lua file).
With configurable extensions, you could switch between any two related files, e.g. .css and .sass, etc.
Thanks for a great package, this should be core in Atom!
It would be nice to be able to configure the header/source file name extensions.
We use a custom class system in Lua, where the "header" file is
ClassName.lua
and the "definition" file isClassName_def.lua
.Note that the extension doesn't actually change, so a regular expression would fit better (the extension needs to stay the same, because some tools rely on it to recognize it as a Lua file).
With configurable extensions, you could switch between any two related files, e.g.
.css
and.sass
, etc.