Open gsarrica opened 10 years ago
Ok I was able to fix this for myself....
i just lowered the threshold a lot for Minecarts and now they always save. I dont know where the original threshold numbers were from. I am guessing a lot of servers have these set differently for lag requirements. Maybe make these configurable in the options.
WDL.java
else if (entity instanceof EntityMinecart) { threshold = 10; }
Seems like minecart chest entities are only saved when stopping the downloader while in the chunks that have minecart chests in them.
If you do get them to save, then start the downloader again and leave the area, then stop again, they get removed from the data.