dt-rush / sameriver

game engine written in go
Other
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rework Spawn() to take purely a map[string]any, a slightly better pattern #46

Closed dt-rush closed 1 year ago

codecov[bot] commented 1 year ago

Codecov Report

Merging #46 (4cba1f6) into master (fcf3e1f) will decrease coverage by 0.15%. The diff coverage is 76.66%.

@@            Coverage Diff             @@
##           master      #46      +/-   ##
==========================================
- Coverage   72.59%   72.44%   -0.15%     
==========================================
  Files          56       56              
  Lines        2288     2341      +53     
==========================================
+ Hits         1661     1696      +35     
- Misses        572      581       +9     
- Partials       55       64       +9     
Impacted Files Coverage Δ
v2/entity.go 47.54% <36.36%> (+1.77%) :arrow_up:
v2/entity_manager_spawn.go 70.09% <66.30%> (-7.27%) :arrow_down:
v2/func_set.go 46.15% <80.00%> (+9.79%) :arrow_up:
v2/testing_spawn_requests.go 92.98% <92.85%> (+0.52%) :arrow_up:
v2/component_set.go 68.42% <100.00%> (ø)
v2/component_table.go 48.64% <100.00%> (ø)
v2/entity_table.go 100.00% <100.00%> (ø)
v2/testing_world.go 100.00% <100.00%> (ø)
v2/world.go 85.05% <100.00%> (ø)
v2/world_entity_manager_proxy.go 95.74% <100.00%> (+3.58%) :arrow_up:
... and 1 more

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