Closed bayou-brogrammer closed 1 year ago
Not yet. This library currently controls the render process without a way to override it. In the future I can allow the user to disable the default render system and define their own, this way you can add shaders like your example.
Appreciate the response! I'll be awaiting that feature :) thanks for your work on this
Hi @lecoqjacob, I've just released 0.10.0
and it adds a new default render
cargo feature that controls the render system. Specify bevy_pixels = { version = "0.10", default_features = "false" }
in your Cargo.toml
to disable it.
See the custom_render example for how to specify your own render system. You should be able to configure any shaders you want here.
I am still new to shaders and the library Pixels, but currently I'm running my shader pipeline off the encoder from pixels.
Are we able to use shaders with this plugin?