Added support for bevy 0.13 following the migration guide
small formatting changes
I would review this a bit as i'm relatively new to Rust. The migration seems simple enough but I had to add winit as a dependency to get SurfaceWindow to implement HasRawDisplayHandle, might be something weird with bevy_winit? Not sure.
I would review this a bit as i'm relatively new to Rust. The migration seems simple enough but I had to add winit as a dependency to get SurfaceWindow to implement HasRawDisplayHandle, might be something weird with bevy_winit? Not sure.