What steps will reproduce the problem?
1. Simple test class
package
{
import flash.display.Sprite;
public class Test extends Sprite
{
public function Test()
{
var s:Object = this;
(s as Test). // no code completion
Test(s). // code completion exist
}
}
FlashDevelop 4.0 r1981
Original issue reported on code.google.com by System.g...@gmail.com on 6 Jul 2011 at 5:04
Original issue reported on code.google.com by
System.g...@gmail.com
on 6 Jul 2011 at 5:04