This repository has been created to serve as a sharing and learning platform for the Dual Universe community and the development of simple and complex Lua applications. You will find on this repo the examples released by Novaquark during the devblog and thread.
Is there any chance we could get a function in the render script that makes screens aware on whoms player client it runs, returning the player id/name?
That would be usefull to design screens used by multiple users simultanous and distinguish between their inputs.
Is there any chance we could get a function in the render script that makes screens aware on whoms player client it runs, returning the player id/name? That would be usefull to design screens used by multiple users simultanous and distinguish between their inputs.