Open mysteryx93 opened 2 years ago
When running MvTools in VapourSynth, I run the script twice and the mask is slightly different. There's a weird randomness to it. What's causing this?
You can test this with the latest FrameRateConverter beta with Debug=true, raw values vary between instances.
Usually the cause of randomness is uninitialised memory, a bug in one of the filters. Valgrind can track down the location in the code.
When running MvTools in VapourSynth, I run the script twice and the mask is slightly different. There's a weird randomness to it. What's causing this?
You can test this with the latest FrameRateConverter beta with Debug=true, raw values vary between instances.