The function closest_curve_point doesn't give a unique solution when the tile has many possible paths (for example in an intersection).
A workaround is to limite the number of path, this is probably the case when you want to navigate from a point A to B with a fixed route. How can we add this kind of constraint to the environment ?
The function
closest_curve_point
doesn't give a unique solution when the tile has many possible paths (for example in an intersection). A workaround is to limite the number of path, this is probably the case when you want to navigate from a point A to B with a fixed route. How can we add this kind of constraint to the environment ?