Script to generate a top down view of the objects in duckietown, including the generated pngs.
The script iterate over the meshes, load the .obj with their associated .mtl, moves the object to the center and scale it to a uniform value.
handles DTSW-118
Limitations:
Some objects have no material file (only png loaded manually at runtime). It was not possible to associate the texture since there are no indication for the UV-mapping. We should recreate material file for the objects that do not have one (bus, truck, duckie, cone, barrier, house, building)
We are using a standard scale since the meshes are using arbitrary scale. As a result, it is hard to compare them. We should adapt the models to have a standard unit size
Script to generate a top down view of the objects in duckietown, including the generated pngs.
The script iterate over the meshes, load the .obj with their associated .mtl, moves the object to the center and scale it to a uniform value.
handles DTSW-118
Limitations: