There seems to be a mesh rendering bug affecting the building object in regress_4way_adam. You can press the page up key in manual_control to make the camera angle horizontal:
./manual_control.py --map-name regress_4way_adam
See screenshot:
The bottom row of windows is not rendered correctly. This may be related to this commit I made 5 days ago, adding support for multiple textures per model. Would be good to check with and without.
There seems to be a mesh rendering bug affecting the building object in
regress_4way_adam
. You can press the page up key inmanual_control
to make the camera angle horizontal:./manual_control.py --map-name regress_4way_adam
See screenshot:
The bottom row of windows is not rendered correctly. This may be related to this commit I made 5 days ago, adding support for multiple textures per model. Would be good to check with and without.