Hello,
I've noticed that mousedown event doesn't propagate to elements inside the widget. I dig deep and found this line:
fn.drag_handler = function(e) {
...
..
if (!isTouch) { return false; }
}
Practically, if touch is not enabled then stopPropagation() is called by "return false".
I'm wondering what's the rationale behind it? Why stop mousedown from bubbling?
Hello, I've noticed that mousedown event doesn't propagate to elements inside the widget. I dig deep and found this line: fn.drag_handler = function(e) { ... .. if (!isTouch) { return false; } }
Practically, if touch is not enabled then stopPropagation() is called by "return false". I'm wondering what's the rationale behind it? Why stop mousedown from bubbling?
Thanks! Itay.