Open dulimarta opened 2 years ago
Currently, most SE model update logic runs when the user is making changes in moveMoved() which may slow down the rendering performance at times. To improve rendering performance, move some of this logic into the mouseReleased() handler funcion
moveMoved()
mouseReleased()
Currently, most SE model update logic runs when the user is making changes in
moveMoved()
which may slow down the rendering performance at times. To improve rendering performance, move some of this logic into themouseReleased()
handler funcion