Open d-albrecht opened 1 year ago
Hey, thank you very much for finding the bugs and this impressive feedback! Since this game is getting a lot of positive feedback, I'll prioritize my time on creating new levels and add more balls.
I will soon create separate issues for the points 1. 2. and 3. so you can track the progress.
Thank you very much again! Seeing people enjoying my games make me really happy :-)
Regarding the 5 stars in 3 levels idea: Does it have to be obvious in the end? I mean sure, I like to figure out how game elements work if they aren't explained, others might not. But being stuck with no option to continue and therefore getting frustrated at some point is way worse that out of no-where seeing an option to just try the next level without knowing why. Ultimately, you could just add some tutorial / explanatory texts in the game at some point. But I guess that is a time-consuming thing and won't help more experienced players anymore. So, is it worth your time? I can't answer that. I can just tell you that if I get stuck in some game and can't continue, I often decide to completely uninstall it and never try again. Which for you as the creator isn't desirable as well.
Issue 1 is fixed in current update. I will work on other issues for the next update
Migrating now to Godot 4.1.2 that might solve issues with swallowed balls
Hey, awesome game! Out of curiosity I installed it and within days finished all the levels. I would like to see more levels now, but I get it if that wasn't the highest priority ;)
A few things that came up when playing:
Keep up the good work!