My hope for this project is that we will eventually be able to support multiple games (and even more, provided community support) through generic modularity. The idea would be to package a game's resources as a specially-formatted folder, and the user of the program would simply put that folder into a "modules" folder in the tool. After that, they can switch what game they are targeting through some menu in the app.
[ ] Design the framework for a module
[ ] Implement a single module (say, SF6 or GGST?)
[ ] Provide a place on this repository to download premade modules (and allow users to submit theirs for potential addition?)
My hope for this project is that we will eventually be able to support multiple games (and even more, provided community support) through generic modularity. The idea would be to package a game's resources as a specially-formatted folder, and the user of the program would simply put that folder into a "modules" folder in the tool. After that, they can switch what game they are targeting through some menu in the app.