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dumptruckDS
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progs_dump_qc
This is no longer the most current version of the source. Visit the URL below for the most current version.
https://github.com/progs-dump-dev/progs_dump
GNU General Public License v2.0
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Added custom options for trigger_count entity.
#199
rijuma
closed
1 year ago
4
[Bug] missing FGD key | values
#198
dumptruckDS
closed
11 months ago
0
[Bug] missing FGD key
#197
dumptruckDS
closed
11 months ago
0
[Bug] Misc_model inconsistent state management
#196
Inky-Inky
closed
11 months ago
0
[Bug] Ogre.qc missing ammo check for style 4
#195
dumptruckDS
closed
11 months ago
0
Minor unmerged features
#194
jjelliott
closed
2 years ago
0
Fix enforcer spike sound
#193
jjelliott
closed
2 years ago
0
I propose these FGD changes for trap_shooter entities.
#192
eGax
closed
2 years ago
0
Textstory mangle + custom key name + item's don't drop to floor
#191
fabiolimamp
closed
2 years ago
0
Nailgun styles iteration 2
#190
jjelliott
closed
2 years ago
0
GitHub actions
#189
jjelliott
closed
2 years ago
0
Add proper nailgun styles
#188
jjelliott
closed
2 years ago
0
[Bug] func_monster_spawner Sharath broken
#187
dumptruckDS
closed
2 years ago
0
[bug] Retrigger on trains is broken
#186
dumptruckDS
closed
2 years ago
1
[test] fade_amt in trigger_teststory
#185
dumptruckDS
closed
2 years ago
0
Fix double counting on oldone2
#184
jjelliott
closed
2 years ago
0
DOS Quake Compatibility
#183
jjelliott
closed
2 years ago
0
Make style 1 shambler long ranged
#182
jjelliott
closed
2 years ago
0
Projectile fixes
#181
jjelliott
closed
2 years ago
0
[BUG] pd_bosses kill count
#180
dumptruckDS
closed
2 years ago
0
Fix wizard projectiles
#179
jjelliott
closed
2 years ago
0
Add missed quote
#178
jjelliott
closed
2 years ago
0
[Addition] New spawnflag for spawn silent
#177
dumptruckDS
closed
2 years ago
0
Additional styles + Shambler style 1 fix
#176
jjelliott
closed
2 years ago
0
Remove accidental parenthesis
#175
jjelliott
closed
2 years ago
0
[Addition] Add Projectile Speed mod to Shambler
#174
dumptruckDS
closed
2 years ago
0
Projectile speed mod
#173
jjelliott
closed
2 years ago
0
added custom path alignment to `func_train`
#172
TheRektafire
closed
2 years ago
0
FTEQW and Darkplaces oriented fork
#171
jacobo-mc
closed
2 years ago
0
Fix snd_attack on Grunt styles
#170
jjelliott
closed
2 years ago
0
[Bug] Sight sounds while taking damage in Passive mode
#169
dumptruckDS
closed
2 years ago
1
Added background shift to textstory
#168
fabiolimamp
closed
2 years ago
0
Wizard projectile customizations
#167
jjelliott
closed
2 years ago
0
Corrected misc_modeltrain behaving badly in QS
#166
fabiolimamp
closed
2 years ago
0
Added func_train and misc_modeltrain from Alkaline
#165
fabiolimamp
closed
2 years ago
0
Added looped play_sound_triggered support
#164
fabiolimamp
closed
2 years ago
0
Missed changelevel spawnflag
#163
jjelliott
closed
2 years ago
0
Custom intermissions
#162
jjelliott
closed
2 years ago
0
Correction for trigger_setstate not working with double doors
#161
fabiolimamp
closed
3 years ago
0
New features
#160
fabiolimamp
closed
3 years ago
0
Alkaline features
#159
fabiolimamp
closed
3 years ago
0
[Enhancement] Add Fireball Ogre Style
#158
dumptruckDS
closed
3 years ago
0
Toggling trigger
#157
jjelliott
closed
3 years ago
0
trigger_changetarget
#156
jjelliott
closed
3 years ago
0
[Bug] `func_monster_spawner` crashes the game if telefrag check succeeds on first use
#155
paavohuhtala
closed
3 years ago
2
[Enhancement] Fix player sliding func_fall2
#154
dumptruckDS
closed
3 years ago
0
Fix classname check in Enforcer's LaunchLaser
#153
paavohuhtala
closed
3 years ago
1
[Bug] Quake Info Pool fixes
#152
dumptruckDS
closed
2 years ago
0
[Feature] trigger_centerprint
#151
dumptruckDS
closed
3 years ago
0
[Feature] Episode Ending screen from Alkaline
#150
dumptruckDS
closed
2 years ago
1
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