dunst-project / dunst

Lightweight and customizable notification daemon
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dunst shows the same icon when the content of --icon is changed #1061

Closed pvonmoradi closed 5 months ago

pvonmoradi commented 2 years ago

Issue description

In notify-send --icon "/tmp/a.png" "summary" "title" if /tmp/a.png content is changed, dunst does not show the new image. It's as if it caches the path of the image or the combination of "summary" and "body" instead of also tracking hash of the icon file.

From docs:

stack_duplicates (values: [true/false], default: true) If set to true, duplicate notifications will be stacked together instead of being displayed separately. Two notifications are considered duplicate if the name of the program that sent it, summary, body, icon and urgency are all identical.

Possibly this checks icon path instead of hash its of content

To reproduce:

Installation info

This dunstrc does not contain icon path and colors.

Minimal dunstrc ```ini # See dunst(5) for all configuration options [global] ### Display ### # Which monitor should the notifications be displayed on. monitor = 0 # Display notification on focused monitor. Possible modes are: # mouse: follow mouse pointer # keyboard: follow window with keyboard focus # none: don't follow anything # # "keyboard" needs a window manager that exports the # _NET_ACTIVE_WINDOW property. # This should be the case for almost all modern window managers. # # If this option is set to mouse or keyboard, the monitor option # will be ignored. follow = mouse ### Geometry ### # dynamic width from 0 to 300 width = (0, 300) # constant width of 300 # width = 300 # The maximum height of a single notification, excluding the frame. height = 300 # Position the notification in the top right corner origin = top-right # Offset from the origin offset = 20x20 # Scale factor. It is auto-detected if value is 0. scale = 0 # Maximum number of notification (0 means no limit) notification_limit = 5 ### Progress bar ### # Turn on the progess bar. It appears when a progress hint is passed with # for example dunstify -h int:value:12 progress_bar = true # Set the progress bar height. This includes the frame, so make sure # it's at least twice as big as the frame width. progress_bar_height = 10 # Set the frame width of the progress bar progress_bar_frame_width = 1 # Set the minimum width for the progress bar progress_bar_min_width = 150 # Set the maximum width for the progress bar progress_bar_max_width = 300 # Show how many messages are currently hidden (because of # notification_limit). indicate_hidden = yes # The transparency of the window. Range: [0; 100]. # This option will only work if a compositing window manager is # present (e.g. xcompmgr, compiz, etc.). (X11 only) transparency = 0 # Draw a line of "separator_height" pixel height between two # notifications. # Set to 0 to disable. separator_height = 2 # Padding between text and separator. padding = 8 # Horizontal padding. horizontal_padding = 8 # Padding between text and icon. text_icon_padding = 0 # Defines width in pixels of frame around the notification window. # Set to 0 to disable. frame_width = 2 # Defines color of the frame around the notification window. frame_color = "#aaaaaa" # Define a color for the separator. # possible values are: # * auto: dunst tries to find a color fitting to the background; # * foreground: use the same color as the foreground; # * frame: use the same color as the frame; # * anything else will be interpreted as a X color. separator_color = frame # Sort messages by urgency. sort = yes # Don't remove messages, if the user is idle (no mouse or keyboard input) # for longer than idle_threshold seconds. # Set to 0 to disable. # A client can set the 'transient' hint to bypass this. See the rules # section for how to disable this if necessary idle_threshold = 120 ### Text ### font = Roboto Light 9 # The spacing between lines. If the height is smaller than the # font height, it will get raised to the font height. line_height = 0 # Possible values are: # full: Allow a small subset of html markup in notifications: # bold # italic # strikethrough # underline # # For a complete reference see # . # # strip: This setting is provided for compatibility with some broken # clients that send markup even though it's not enabled on the # server. Dunst will try to strip the markup but the parsing is # simplistic so using this option outside of matching rules for # specific applications *IS GREATLY DISCOURAGED*. # # no: Disable markup parsing, incoming notifications will be treated as # plain text. Dunst will not advertise that it has the body-markup # capability if this is set as a global setting. # # It's important to note that markup inside the format option will be parsed # regardless of what this is set to. markup = full # The format of the message. Possible variables are: # %a appname # %s summary # %b body # %i iconname (including its path) # %I iconname (without its path) # %p progress value if set ([ 0%] to [100%]) or nothing # %n progress value if set without any extra characters # %% Literal % # Markup is allowed format = "%s\n%b" # Alignment of message text. # Possible values are "left", "center" and "right". alignment = left # Vertical alignment of message text and icon. # Possible values are "top", "center" and "bottom". vertical_alignment = top # Show age of message if message is older than show_age_threshold # seconds. # Set to -1 to disable. show_age_threshold = 60 # Specify where to make an ellipsis in long lines. # Possible values are "start", "middle" and "end". ellipsize = middle # Ignore newlines '\n' in notifications. ignore_newline = no # Stack together notifications with the same content stack_duplicates = true # Hide the count of stacked notifications with the same content hide_duplicate_count = false # Display indicators for URLs (U) and actions (A). show_indicators = no ### Icons ### # Align icons left/right/top/off icon_position = left # Scale small icons up to this size, set to 0 to disable. Helpful # for e.g. small files or high-dpi screens. In case of conflict, # max_icon_size takes precedence over this. min_icon_size = 0 # Scale larger icons down to this size, set to 0 to disable max_icon_size = 128 # Paths to default icons. icon_path = /usr/share/icons/gnome/16x16/status/:/usr/share/icons/gnome/16x16/devices/ ### History ### # Should a notification popped up from history be sticky or timeout # as if it would normally do. sticky_history = yes # Maximum amount of notifications kept in history history_length = 20 ### Misc/Advanced ### # dmenu path. dmenu = /usr/bin/dmenu -p dunst: # Browser for opening urls in context menu. browser = /usr/bin/firefox -new-tab # Always run rule-defined scripts, even if the notification is suppressed always_run_script = true # Define the title of the windows spawned by dunst title = Dunst # Define the class of the windows spawned by dunst class = Dunst # Define the corner radius of the notification window # in pixel size. If the radius is 0, you have no rounded # corners. # The radius will be automatically lowered if it exceeds half of the # notification height to avoid clipping text and/or icons. corner_radius = 5 # Ignore the dbus closeNotification message. # Useful to enforce the timeout set by dunst configuration. Without this # parameter, an application may close the notification sent before the # user defined timeout. ignore_dbusclose = false ### Wayland ### # These settings are Wayland-specific. They have no effect when using X11 # Uncomment this if you want to let notications appear under fullscreen # applications (default: overlay) # layer = top # Set this to true to use X11 output on Wayland. force_xwayland = false ### Legacy # Use the Xinerama extension instead of RandR for multi-monitor support. # This setting is provided for compatibility with older nVidia drivers that # do not support RandR and using it on systems that support RandR is highly # discouraged. # # By enabling this setting dunst will not be able to detect when a monitor # is connected or disconnected which might break follow mode if the screen # layout changes. force_xinerama = false ### mouse # Defines list of actions for each mouse event # Possible values are: # * none: Don't do anything. # * do_action: Invoke the action determined by the action_name rule. If there is no # such action, open the context menu. # * open_url: If the notification has exactly one url, open it. If there are multiple # ones, open the context menu. # * close_current: Close current notification. # * close_all: Close all notifications. # * context: Open context menu for the notification. # * context_all: Open context menu for all notifications. # These values can be strung together for each mouse event, and # will be executed in sequence. mouse_left_click = close_current mouse_middle_click = open_url, close_current mouse_right_click = close_all # Experimental features that may or may not work correctly. Do not expect them # to have a consistent behaviour across releases. [experimental] # Calculate the dpi to use on a per-monitor basis. # If this setting is enabled the Xft.dpi value will be ignored and instead # dunst will attempt to calculate an appropriate dpi value for each monitor # using the resolution and physical size. This might be useful in setups # where there are multiple screens with very different dpi values. per_monitor_dpi = false [urgency_low] # IMPORTANT: colors have to be defined in quotation marks. # Otherwise the "#" and following would be interpreted as a comment. background = "#222222" foreground = "#888888" timeout = 10 # Icon for notifications with low urgency, uncomment to enable #default_icon = /path/to/icon [urgency_normal] # dmenu muted blue background = "#285577" darkolivegreen background = "#556b2f" timeout = 10 # Icon for notifications with normal urgency, uncomment to enable #icon = /path/to/icon [urgency_critical] background = "#900000" foreground = "#ffffff" frame_color = "#ff0000" timeout = 0 # Icon for notifications with critical urgency, uncomment to enable #default_icon = /path/to/icon # Every section that isn't one of the above is interpreted as a rules to # override settings for certain messages. # # Messages can be matched by # appname (discouraged, see desktop_entry) # body # category # desktop_entry # icon # match_transient # msg_urgency # stack_tag # summary # # and you can override the # background # foreground # format # frame_color # fullscreen # new_icon # set_stack_tag # set_transient # set_category # timeout # urgency # icon_position # skip_display # history_ignore # action_name # word_wrap # ellipsize # alignment # hide_text # # Shell-like globbing will get expanded. # # Instead of the appname filter, it's recommended to use the desktop_entry filter. # GLib based applications export their desktop-entry name. In comparison to the appname, # the desktop-entry won't get localized. # # SCRIPTING # You can specify a script that gets run when the rule matches by # setting the "script" option. # The script will be called as follows: # script appname summary body icon urgency # where urgency can be "LOW", "NORMAL" or "CRITICAL". # # NOTE: It might be helpful to run dunst -print in a terminal in order # to find fitting options for rules. # Disable the transient hint so that idle_threshold cannot be bypassed from the # client #[transient_disable] # match_transient = yes # set_transient = no # # Make the handling of transient notifications more strict by making them not # be placed in history. #[transient_history_ignore] # match_transient = yes # history_ignore = yes # fullscreen values # show: show the notifications, regardless if there is a fullscreen window opened # delay: displays the new notification, if there is no fullscreen window active # If the notification is already drawn, it won't get undrawn. # pushback: same as delay, but when switching into fullscreen, the notification will get # withdrawn from screen again and will get delayed like a new notification #[fullscreen_delay_everything] # fullscreen = delay #[fullscreen_show_critical] # msg_urgency = critical # fullscreen = show #[espeak] # summary = "*" # script = dunst_espeak.sh #[script-test] # summary = "*script*" # script = dunst_test.sh #[ignore] # # This notification will not be displayed # summary = "foobar" # skip_display = true #[history-ignore] # # This notification will not be saved in history # summary = "foobar" # history_ignore = yes #[skip-display] # # This notification will not be displayed, but will be included in the history # summary = "foobar" # skip_display = yes #[signed_on] # appname = Pidgin # summary = "*signed on*" # urgency = low # #[signed_off] # appname = Pidgin # summary = *signed off* # urgency = low # #[says] # appname = Pidgin # summary = *says* # urgency = critical # #[twitter] # appname = Pidgin # summary = *twitter.com* # urgency = normal # #[stack-volumes] # appname = "some_volume_notifiers" # set_stack_tag = "volume" # # vim: ft=cfg ```
pvonmoradi commented 2 years ago

I've tracked the issue a bit. Seems like the comparison routine where it is decided whether a notification is duplicated is handled here. The measure for this comparison for icons is a char * called icon_id here. The hashing is implemented in this PR: https://github.com/dunst-project/dunst/pull/586 But the only place where the hashing routine (icon_get_for_data) is invoked is here via notification_icon_replace_data. I put a LOG_I there, it is never called.

fwsmit commented 2 years ago

I vaguely remember removing this functionality. I will have to look up later to see what it was about.

fwsmit commented 2 years ago

It hasn't been intentionally removed. It seems like for icons passed via path, the path is used as icon id. I don't think that's very bad, since only in very specific use cases this will make a difference. But you're right, before dunst used to hash the icon in that case. I think it'll be good to revert to the old behaviour.

bynect commented 8 months ago

It hasn't been intentionally removed. It seems like for icons passed via path, the path is used as icon id. I don't think that's very bad, since only in very specific use cases this will make a difference. But you're right, before dunst used to hash the icon in that case. I think it'll be good to revert to the old behaviour.

Late suggestion, but maybe a tuple of path and timestamp instead of hashing the whole file everytime?

fwsmit commented 8 months ago

You mean the timestamp of when the icon was changed on disk? Adding that timestamp should fix this issue yes

bynect commented 8 months ago

You mean the timestamp of when the icon was changed on disk? Adding that timestamp should fix this issue yes

the timestamp when we last loaded the icon, so that we can see if it was changed. Just like make does

fwsmit commented 8 months ago

Yeah sounds good

bynect commented 7 months ago

@fwsmit reading the icon code I noticed that the icon_id is never actually set or checked. Am I going crazy or is it the case?

fwsmit commented 7 months ago

Could be. It probably was used before. Iirc it contained the hash of the icon data.

bynect commented 5 months ago

I'll close this since right now this is working correctly